
When you download the world it is at simulation distance 10. The world runs on realms at simulation distance 10. When you download the world it is still at the simulation distance you set it to. The world runs on realms at the simulation distance you set it to. by having them say "hi" as you move away).
Observe mob spawns, or create a command block system to mark mob spawns with blocks, or track mob despawns (e.g. Create a new world with simulation distance 4, 6, or 8. If you upload to your realm a world with simulation distance lower than 10, it gets changed to 10. The increased capacity is great, except that now you cannot choose a lower simulation distance even if you want to. Now they are running at simulation distance 10. Which device are you joining the Realm from, and does performance differ between devices?īefore today, or yesterday, Bedrock realms were restricted to a simulation distance of 4. In the options, youll find one called 'simulation distance,' which can be set to 4, 6, or 8 chunks. Does the number of players on your Realm affect the issue at all?. Did this issue only start with the recent change to the sim distance, or did you experience issues beforehand?. On a realm the sim distance maxes out at 4 chunks, so if you want to design a farm that will work on realms, it has to be based on that.
(Also mob farms are more efficient with no render distances) 1. If possible, please try and include as much relevant information as possible: It can get pretty laggy with so many farms active. Fixed simulation stopping in multiplayer sessions when other players move away from one player’s render distance. While the changes to the simulation distance increasing to 10 was an intentional change, we can use this ticket to log any new issues this may have caused. Minecraft update 1.18.1 is now available for PlayStation platforms.